Saturday, December 31, 2022
it went by so fast
Thursday, December 29, 2022
we are in fact trying harder
Wednesday, December 28, 2022
didn't try hard enough
Tuesday, December 27, 2022
anniversary approaching
Sunday, December 25, 2022
Merry Christmas 2022
Saturday, December 24, 2022
and the best eraser award goes to
Friday, December 23, 2022
wallowing as caveman
Tuesday, December 20, 2022
meaningless graphic shapes
Sunday, December 18, 2022
WHELP
Saturday, December 17, 2022
getting the minimum
Wild take, this little scratchy lines I'm making, like the disconnected and feathering lines in the corner on the left shoulder, probably not doing good for my art - will work on that.
Friday, December 16, 2022
I want to draw wholesome things
I remember when I watched my first slice-of-life anime when I was around 14 or so. I said "yeah, no way am I watching the rest of that", back then it just struck me as boring and a waste of time. Where's the action? The plot arcs? The hero & villain dichotomy? Until these past few years however, I am a changed man, and whole-heatedly claim myself as a SOL enjoyer. Also, those things can kinda be in slice-of-life anime, but usually way less intense.
Of course, I still fancy the dramatic, edgy, action-packed shows every now and then, a lot of my favorites take those titles. But I've been getting to thinking recently however, if I could make a story - would it be wholesome, or... not wholesome? (whatever the opposite of wholesome is). Realistically, I don't think it would be either, and probably do something in the middle, a serious story with wholesome moments intertwined. But I definitely wouldn't mind doing something wholesome, compared to my naive 14 year old brain.
I got started thinking about this when I was watching this game called Ib, the art in the story isn't exactly what I would call technically difficult, but it has a level of feeling to it. It looks like the artist tried very hard to bring out who the character was through their image alone, and as a result looks (at least to me) very charming and earnest. I want to be able to do the same with my work, but I think that calls for spending more than an hour on any given piece...
Not saying that is OK by the way, it's a really bad habit and something I need to work on if I want my skills to get anywhere.
Thursday, December 15, 2022
Wednesday, December 14, 2022
animey
Sorry lads, a bit of a low-effort post streak going on. However, I've been itching to put in some work so please stay tuned. On a side note, I think my anime faces are a lot better looking back into the beginning of the year, especially my first post.
Tuesday, December 13, 2022
How do I even form
Low effort all-around today, didn't even do any drawing except this, Tried drawing details on top of some form, especially where the form turns, such as the strip going along the nose and cheek. Tried doing the same thing with the head circles but couldn't really show it turning direction well, unlike the nose and cheek. I'll be spending time figuring how to do that better.
Monday, December 12, 2022
imagine the hands are good
Sunday, December 11, 2022
Or not
Well, did a rough sketch on a design I thought up only for this post. I didn't have anything in my head other than "fast" and "triangle shapes". This is one of those screw ups that I wouldn't usually post and throw it out from the blog, which has happened many times. Initially, I thought I would just say no-way to posting it and scrap it, but then I felt like the entire seriousness that it held fell apart. I got to thinking, if I took my work more seriously because it was going to be seen by other people, then I would have incentive to make it as best as I could. But, I said screw it, who cares if it doesn't have a good composition, form that reads well, or has a interesting design... right? Nah, who am I kidding - I care, and therefore will most likely be re-doing this one. When, who knows at this point, I surely do not.
Saturday, December 10, 2022
I should draw warframe (at all)
Friday, December 9, 2022
Manga when?
Couldn't show any of what I worked on today so this will have to do. Sketched out a small little idea for a panel in a manga or something like that, all of that perspective studying this year paid off it seems. Not in the sense that it was difficult, just that if I didn't know the details and the "why" perspective works, I wouldn't have been able to draw it up this fast and how I wanted. The diminishments would be correct, but the placement of objects wouldn't want what I wanted compositionally, and the scaling would likely be incorrect.
Tuesday, December 6, 2022
Would you like a tip in these trying times
So the family stuff had a bit of a part two today but things are looking a lot better now. I made some pencil sketches for the blog at a family member's house, but I forgot to take a picture and left them there. Instead, here's a little tip that helps with nose placement especially with anime/flat style eyes. Got this from the artist I've been studying recently, TenTen. I kinda figured this out before hand when I was dealing a lot with 3d models, but this diagram explains it best. Mouths are kind of a different thing though, you can place them anywhere and they will have a different "effect" or feeling. Like with anime mouths, you can place them forward, back, high, low, and they will all give of a different vibe, yet still look "right" - if the it fits the piece.
Monday, December 5, 2022
Pretty rough day
I managed to only get some rough sketching in before hearing about something that warranted a family emergency. Things are a lot better but not out of the clear yet, also moved (unrelated) so packing and unpacking after all of that has made the day a bit of a drag, so a low effort post for today it is.
Sunday, December 4, 2022
Gone fishing
I've been passing out way earlier than I usually fall asleep so that is the reason for my absence. I've been doing a lot of physical work lately, well it's mainly just working out a lot, but I also went fishing with my dad recently. I was walking through a lake wearing one of those heavy fishing waders while my dad taught me the ropes of fly fishing. Spent half the time learning how to whip the fishing line back and forth getting control over it, way harder than those spin fishing rods. I spent the other day doing roughly that for 7 hours and it was a workout on its own. Needless to say my body is now in recovery mode.
Also, regarding my head and hair drawings, I've think I've gotten much better recently. Let's pretend the eyebrows are more than 2 strokes.
Thursday, December 1, 2022
Skullguys
Rough patch
I've been doing a ton of modeling and rigging in Blender recently but haven't really been drawing much. I average about 35 hours a ...

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It's starting to get tough, I'm having trouble with edge's - specifically in the hair. Just gotta do a few more finishing touch...
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I've been spending a ton of time with my layer stack (again), and finally came up with something that I think suits my rendering sty...
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Zero from the game Katana Zero, coolest pixel man alive. Rendition of Zero inspired from Dave Zhang's masterpiece of a soundtrack cover...