Thursday, January 25, 2024
Alright it's definitely a skill diff
Learning that deciding on your lines and finalizing them is just good practice for shapes that don't look awful... Still trying to figure out how to apply subsurface scattering effectively, specifically which layer does the job best. I've tried multiply, overlay, and lighten so far, will try to figure it out by tomorrow. Also, I don't know how to get rid of the fuzzy selection outside of the line layer, like on the left side of the face, you can see the skin layer poking out from the line art. Probably have to mess with some settings with the magic selection tool, but I thought it would work fine if I used a 100% black line, guess it's the anti-aliasing, but I'm sure I can figure that out. Also trying to apply gradient's to shapes smoothly, I hope it's noticeable to someone.
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Awful memory to work with
Needed to post something a little more refined after the past two posts. Also, I've been doing more of the memory drawing exercises. Tom...
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I've been spending a ton of time with my layer stack (again), and finally came up with something that I think suits my rendering sty...
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It's starting to get tough, I'm having trouble with edge's - specifically in the hair. Just gotta do a few more finishing touch...
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Well, animated in the frame by frame sense. This is just a bust painting I'm working on, really trying to get the shading as smooth as p...

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