Thursday, January 11, 2024
Form worms, my old friend
Been meaning to get back into dynamic sketching and rendering, these little guys helped me out with understanding form and lighting, but I still have a problem. I really suck at edges and shading, I don't know how other artists make their gradations so smooth and controlled. My edges are choppy and shading is rough, I'll look into what other artists do in the meantime.
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Rough patch
I've been doing a ton of modeling and rigging in Blender recently but haven't really been drawing much. I average about 35 hours a ...

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It's starting to get tough, I'm having trouble with edge's - specifically in the hair. Just gotta do a few more finishing touch...
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I've been spending a ton of time with my layer stack (again), and finally came up with something that I think suits my rendering sty...
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Zero from the game Katana Zero, coolest pixel man alive. Rendition of Zero inspired from Dave Zhang's masterpiece of a soundtrack cover...
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