I've been doing some Blender recently. Trying to get more knowledgeable about sculpting and box modeling. Needed to learn it anyways so I can learn how to build basic perspective scenes with buildings and whatnot. Also doing it just because I'm a little burnt out on drawing (yes I have been doing it).
The left is the sketch and the right is the model (all quads!). Quite happy with how it turned out so far, mainly because I had to redo the whole thing twice before coming to this. Kind of finally clicked with how box modeling should go. Who knows, I might learn something for drawing from it.
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