Well, it's kinda a skin ball, I'm getting something wrong with the color saturations again... Gonna use reference next time to take it to the next level. Ignore the cast shadow, I really didn't care about it at the time.
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Rough patch
I've been doing a ton of modeling and rigging in Blender recently but haven't really been drawing much. I average about 35 hours a ...

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It's starting to get tough, I'm having trouble with edge's - specifically in the hair. Just gotta do a few more finishing touch...
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I've been spending a ton of time with my layer stack (again), and finally came up with something that I think suits my rendering sty...
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Zero from the game Katana Zero, coolest pixel man alive. Rendition of Zero inspired from Dave Zhang's masterpiece of a soundtrack cover...
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