Sunday, April 2, 2023

It's a skinball


Well, it's kinda a skin ball, I'm getting something wrong with the color saturations again... Gonna use reference next time to take it to the next level. Ignore the cast shadow, I really didn't care about it at the time.

No comments:

Post a Comment

Rough patch

 I've been doing a ton of modeling and rigging in Blender recently but haven't really been drawing much. I average about 35 hours a ...