Just some head proportions I wanted to go over, wanted to do it after drawing Zero from last post. This head isn't perfect, or even symmetrical, by any means. Faces in general have a lot of diversity to them so this is just like a base I work with for realism.
Subscribe to:
Post Comments (Atom)
Rough patch
I've been doing a ton of modeling and rigging in Blender recently but haven't really been drawing much. I average about 35 hours a ...

-
It's starting to get tough, I'm having trouble with edge's - specifically in the hair. Just gotta do a few more finishing touch...
-
I've been spending a ton of time with my layer stack (again), and finally came up with something that I think suits my rendering sty...
-
Zero from the game Katana Zero, coolest pixel man alive. Rendition of Zero inspired from Dave Zhang's masterpiece of a soundtrack cover...
No comments:
Post a Comment