Thursday, January 25, 2024
Alright it's definitely a skill diff
Learning that deciding on your lines and finalizing them is just good practice for shapes that don't look awful... Still trying to figure out how to apply subsurface scattering effectively, specifically which layer does the job best. I've tried multiply, overlay, and lighten so far, will try to figure it out by tomorrow. Also, I don't know how to get rid of the fuzzy selection outside of the line layer, like on the left side of the face, you can see the skin layer poking out from the line art. Probably have to mess with some settings with the magic selection tool, but I thought it would work fine if I used a 100% black line, guess it's the anti-aliasing, but I'm sure I can figure that out. Also trying to apply gradient's to shapes smoothly, I hope it's noticeable to someone.
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Rough patch
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